The Nintendo 64 console is released in Japan, providing a new platform for innovative 3D games including Pokémon Snap.
Development of Pokémon Snap begins, focusing on creating a unique photography-based game within the Pokémon universe.
Pokémon Snap is officially released for the Nintendo 64 in Japan, introducing players to a new style of gameplay centered around photographing Pokémon in their natural habitats.
Pokémon Snap is re-released on the Wii Virtual Console, allowing a new generation of players to experience the classic game.
Nintendo announces New Pokémon Snap for the Nintendo Switch, reviving the beloved photography gameplay for modern consoles.
New Pokémon Snap is released worldwide for the Nintendo Switch, bringing updated graphics, new Pokémon, and enhanced gameplay mechanics.
Professor Oak begins planning to research Pokémon through photography, aiming to observe Pokémon in their natural habitats without disturbing them.
Professor Oak and his team develop the Photodex, a device used to catalog Pokémon photographs taken during field research.
The player character arrives at Pokémon Snap Island to participate in Professor Oak's photographic research project.
The player embarks on their first photo expedition along the Mysterious Tower course, capturing initial Pokémon photos.
During exploration of the Cave course, the player photographs rare and elusive Pokémon, expanding Professor Oak's database.
The player explores the Lost Island, capturing images of unique Pokémon species previously unseen in other areas.
The player completes the final course in the Rainbow Cloud area, successfully photographing and completing the Photodex.
Professor Oak evaluates the player's photographs, ranking them based on quality, posing, and rarity, contributing to research insights.