The Viking Age begins with the raid on the Lindisfarne monastery, marking the start of Viking expansion and raids across Europe.
Viking forces begin invasions and settlements in England, laying the groundwork for future conflicts and cultural exchanges depicted in Assassin's Creed Valhalla.
Alfred the Great rules Wessex and defends his kingdom against Viking invasions, contributing to the historical backdrop of the game's setting.
The treaty between Alfred the Great and the Viking leader Guthrum establishes boundaries and peace terms, shaping the political landscape of England.
The Danelaw is established as a region under Viking control in England, central to the cultural and political influences showcased in the game.
Eivor is born and raised in Norway, growing up amidst Viking culture and preparing for a life of raiding and exploration.
A catastrophic event leads to the destruction of Eivor's childhood clan in Norway, prompting Eivor's decision to seek a new home in England.
Eivor and the surviving members of the Raven Clan set sail from Norway to England, aiming to establish a new settlement and expand their influence.
Eivor and clan establish the settlement of Ravensthorpe in England, marking the beginning of their foothold in the land.
Eivor builds alliances with various Saxon kingdoms, including Mercia and Wessex, to strengthen the clan's position against common enemies.
Eivor uncovers the presence of the Hidden Ones, an early form of the Assassin Brotherhood, and begins to engage with their conflict against the Order of the Ancients.
Eivor systematically tracks and eliminates key members of the Order of the Ancients seeking to control England.
In a pivotal event, Eivor performs the sacred Viking execution ritual known as the Blood Eagle on a formidable enemy, cementing reputation and legacy.
Eivor participates in pivotal battles influencing the power dynamic among Saxon kings, including King Ecbert and others.
Eivor is acknowledged as Jarl of the Raven Clan and a key figure in England, leading raids and political maneuvering.
Eivor uncovers ancient technology and knowledge left by the precursor race known as the Isu, enhancing the Assassin's cause.
Eivor confronts and defeats the remaining leaders of the Order of the Ancients, weakening their control over England.