Ar tonelico: Melody of Elemia was first released in Japan for the PlayStation 2.
The game was released in North America, bringing the title to English-speaking audiences.
Ar tonelico: Melody of Elemia was launched in Europe, further expanding its international reach.
The Tower of Ar tonelico is constructed as a massive structure to protect and sustain the world of Ar Ciel, housing the Reyvateils and serving as the world's core defense.
Introduction of Reyvateils, the artificial humanoid race capable of controlling programs called Songs through their emotions and Soulspace, playing a crucial role in the world's balance.
Formation of Grand Bell, the nation responsible for managing the Tower and maintaining peace and order in its surroundings.
The program is formulated to allow humans and Reyvateils to interface via Song Magic to combat threats to the Tower and the world.
An attack on the Tower involving rogue Reyvateils utilizing destructive Song Magic, leading to heightened security measures and mistrust.
Lyner Barsett becomes a Knight of the Blood, tasked with protecting the Tower and aiding Reyvateils in their Song Magic abilities.
Lyner forms a contract with Misha, a Reyvateil, enabling the use of Song Magic through synchronization in their Soulspace.
Lyner and his allies work to halt the corruption spreading through the Tower's systems, threatening all life in Ar Ciel.
The protagonists uncover the hidden truth about the Tower's origin and the source of Reyvateil powers, reshaping their understanding of the world.