Hinterland Studio, the developer of The Long Dark, was founded to create immersive survival games.
Hinterland Studio announced The Long Dark, a survival game set in the Canadian wilderness, emphasizing realism and survival mechanics.
The Long Dark was released on Steam Early Access, allowing players to experience and provide feedback during development.
After years in Early Access, The Long Dark was officially released, marking a major milestone for Hinterland Studio and its community.
The first episode of The Long Dark's Story Mode was released, adding narrative depth to the survival experience.
The second episode of Story Mode was launched, continuing the narrative storyline for players.
The third episode of The Long Dark's story was released, further developing the game's narrative arc.
The final episode of the Story Mode was released, concluding the main narrative of The Long Dark.
Hinterland Studio announced and began beta testing major updates to Survival Mode, improving gameplay and adding new content.
A massive geomagnetic storm causes widespread EMP effects, shutting down all electronics and crippling civilization.
Survivors begin to adapt to the new harsh environment, scavenging for supplies and learning to live without modern conveniences.
With humans diminished, wildlife such as wolves and bears become more aggressive and prominent threats.
Small groups of survivors establish remote shelters and begin to cultivate sustainable living strategies.
Molly Harper begins her quest to find her husband and forge survival against increasing challenges.
Survivors develop new techniques and tools adapted to the prolonged harsh conditions.