The game was officially announced by 2K Games, introducing it as a new entry in the XCOM series with a unique narrative set during the Cold War.
The Bureau: XCOM Declassified was released worldwide. The game featured a blend of tactical strategy and third-person shooter gameplay, offering a new take on the XCOM franchise.
The U.S. government establishes the Bureau to investigate and counter extraterrestrial threats in secret.
Multiple sightings and encounters with aliens lead to confirmation of their presence on Earth, triggering Bureau activity.
The Bureau engages alien forces in a large-scale encounter over Los Angeles, testing their operational capabilities.
William Carter joins the Bureau as a field agent and becomes a key figure in investigations against the alien threat.
The Bureau uncovers evidence that the aliens are using mind control on human subjects to infiltrate society.
The Bureau launches a covert operation targeting alien outposts and attempting to disrupt their communications.
Agent Carter and his squad encounter the first Mindfray alien, confirming the use of powerful psychic enemies.
The Bureau conducts an assault deep within an alien mothership to disable command and control capabilities.
Alien forces attack the Bureau's headquarters; agents repel the invasion and secure vital intelligence.
Agent Carter leads the Bureau in a decisive battle against the Alien Overseer, ending the immediate invasion threat.