Nintendo announces the development of Fire Emblem: The Sacred Stones for the Game Boy Advance.
Fire Emblem: The Sacred Stones is released in Japan for the Game Boy Advance.
The game is released in North America, making it the second Fire Emblem title to be officially localized and released outside Japan.
The game is released in Europe, expanding the Fire Emblem franchise's international availability.
Fire Emblem: The Sacred Stones is re-released digitally on the Wii U Virtual Console, allowing a new generation of players to experience the game.
The four main kingdoms of Magvel—Renais, Frelia, Grado, and Rausten—establish their territories and begin peaceful coexistence.
The Mountain Throne, Goddess Rock, Amber Shrine, and Earth Mother Shrine Sacred Stones are discovered and worshiped, granting blessings and protection to their respective kingdoms.
Grado begins militarizing and expanding its influence, breaking the balance of power on the continent.
General Cormag leads Grado's assault on Renais, starting the war that engulfs Magvel in conflict.
King Fado calls upon his sons Eirika and Ephraim to defend their kingdom and seek help against Grado's aggression.
The royal siblings each lead their own forces to repel Grado's invasion from different fronts.
Lyon, a childhood friend of Eirika and Ephraim and a prince of Grado, becomes possessed by an ancient evil force and aids the Empire's war efforts.
The siblings seek out the Sacred Stones to harness their power to seal away the evil threatening Magvel.
Eirika, Ephraim, and their allies confront the Demon King, the source of the evil force threatening Magvel, leading to his defeat and the end of the war.
With the Demon King defeated, the kingdoms begin repairing their lands and restoring the balance between them.