Gwent: The Witcher Card Game Timeline ( Real )

game_release
October 23, 2018

Launch of Gwent: The Witcher Card Game

Gwent: The Witcher Card Game, developed by CD Projekt Red, was officially launched as a standalone digital collectible card game.

beta_phase
May 22, 2017

Gwent Entered Open Beta Phase

Gwent transitioned from closed beta to open beta, allowing a larger player base to participate in testing and development feedback.

announcement
June 10, 2016

Announced Gwent Standalone Game

CD Projekt Red announced Gwent as a standalone game separate from The Witcher 3: Wild Hunt expansions, emphasizing its growth as an independent title.

beta_phase
April 25, 2017

First Closed Beta for Gwent Started

The earliest closed beta testing phase for Gwent began, giving selected players early access for gameplay testing.

platform_release
December 4, 2018

Release of Gwent on PlayStation 4 and Xbox One

Gwent expanded availability by launching on PlayStation 4 and Xbox One consoles.

major_update
April 30, 2021

Launch of Gwent Homecoming Update

A major update called 'Homecoming' revamped game mechanics, UI and overall presentation, revitalizing the game experience.

Gwent: The Witcher Card Game Timeline ( Fictional )

game_history
c. 900 A.V.

Creation of Gwent

The card game Gwent is created, becoming a popular pastime throughout the Northern Kingdoms and beyond.

game_event
c. 970 A.V.

First Gwent Tournaments

Organized Gwent tournaments begin, attracting players from various regions to compete and showcase their skills.

game_lore
c. 980 A.V.

Rise of Skellige Deck

The Skellige clans develop their own unique style of Gwent decks, emphasizing resilience and powerful melee units.

game_lore
c. 985 A.V.

Northern Realms Develop Their Strategy

The Northern Realms concoct a variety of strategic decks that focus on synergy and versatility, increasing competitiveness.

game_lore
c. 990 A.V.

Introduction of Nilfgaardian Decks

The Nilfgaard Empire introduces decks that emphasize control and manipulation of the battlefield.

game_lore
c. 995 A.V.

Rise of Monsters Deck

The monsters faction begins to be recognized as a distinct and powerful playstyle, relying on brute strength and special abilities.

game_event
c. 1000 A.V.

Establishment of the Great Gwent Tournaments

Grand tournaments become a celebrated event across the realms, drawing champions and spectators alike.

game_history
c. 1015 A.V.

Gwent Gains Popularity Post-War of the Northern Kingdoms

As peace settles, Gwent sees an increase in popularity, with bards and merchants spreading its fame.

game_lore
c. 1020 A.V.

Development of Scoia'tael Decks

The Scoia'tael factions adapt their guerrilla tactics into unique Gwent decks focusing on ambush and stealth.

game_lore
c. 1030 A.V.

Formation of Nilfgaardian Dominion Deck

Following Nilfgaard's expansion, the Dominion deck reflects a consolidation of power and diverse unit types.