Developer Justin Stander began working on Katana Zero, aiming to create a stylish neo-noir action platformer with fast-paced gameplay and an innovative time manipulation mechanic.
The game's creator launched a Kickstarter campaign to fund the development of Katana Zero and gather community support.
Katana Zero was released in Early Access on Steam, allowing players to experience an early build of the game and provide feedback to the developer.
Katana Zero was officially released for Microsoft Windows and Nintendo Switch, receiving critical acclaim for its story, art style, and gameplay mechanics.
The game was made available on the Xbox One platform, expanding its audience and availability.
The protagonist, later known as Subject One, is born and raised in a harsh environment, experiencing trauma that shapes his future.
Subject One is recruited into the Chronos therapeutic experiment, receiving the Chronos drug that enhances reflexes and allows memory manipulation.
Subject One starts working as a hitman, using his enhanced abilities to eliminate targets for unknown clients.
Subject One regularly meets Dr. Watts for sessions involving therapy and to discuss his past and mental state, affected by Chronos and trauma.
Subject One uncovers hints about the true origin and dangerous side effects of the Chronos drug and the organization's motives.
Subject One is pursued and interrogated by Detective Evans, a key figure investigating the assassinations and Chronos connections.
Subject One breaks into the Chronos facility to confront the masterminds behind the drug and the experiments, leading to the climax of the story.